Harvey Randall
Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.
Latest articles by Harvey Randall
Space marines are so big the Space Marine 2 dev team had to spend a considerable amount of time just getting their walking and running animations right
By Jody Macgregor published
News Each one is an absolute unit, it's true.
Phantom Blade Zero plays less like Sekiro, more like Wo Long: Fallen Dynasty—and I couldn't be happier
By Harvey Randall published
News Mixing it up.
Tavern Keeper is immediately charming, narrated by a prolific audiobook actor, and has a furniture system so freeform I already know I'm gonna lose hours to it
By Harvey Randall published
News Give me unrestricted scaling and you'll have my heart.
I'm glad WoW: The War Within players are having a ball with their hero talents, but I had to cobble together an ugly custom UI just to feel something on my Rogue
By Harvey Randall published
COIN COUNTING Heads or tails.
Final Fantasy 14 director Yoshi-P talks about the Scion's 'half-hearted' role in Dawntrail, says they'll likely use smaller, more selective groups of beloved NPCs in the future
By Harvey Randall published
News "It's important that we don't do things in a half-baked way."
'Of course we are tired': After working for 2 years in the shadow of Russia's invasion, Stalker 2 developers see finally finishing the game as a way to tell the world, 'We are here'
By Andy Chalk published
news Technical producer Evgeniy Kulik says support from fans is helping the team move forward.
Smite 2 is a full-on sequel because the original is just too old: 'There were lots of little janky bits about Smite 1 that we were unable to address'
By Wes Fenlon published
News Smite 2, out today in alpha, aims to 'build a stronger foundation for the next decade of Smite.'
WoW game director Ion Hazzikostas says they're already drafting up plans for The Last Titan's patches—that's 2 expansions after The War Within, in case you're keeping score
By Harvey Randall published
News Look to the future now, it's only just begun.
Final Fantasy 14's Yoshi-P says 'if the question is whether I was shocked' by the mixed reception to Dawntrail's story, 'the answer is no, not really'
By Harvey Randall published
News "I had already predicted that we would have some sort of mixed response this time."
World of Warcraft: The War Within is out—kicking off with banger zones, stupendous side quests, and early access gripes
By Harvey Randall published
News Earthen, a second wind, and flame wars.
Despite being one of the biggest Unreal Engine 5 games ever, Stalker 2's locations are almost entirely hand-crafted: 'It took a lot of time, took a lot of effort, but we're happy with the result'
By Andy Chalk published
GSC Game World said it tried using procedural generation for some elements of the game, but it just didn't fit.
World of Warcraft director Ion Hazzikostas says the Worldsoul Saga is letting Blizzard give its villains some much-needed character: 'Dragons are really cool, but it's hard to grasp the motivations of a being the size of a city'
By Lincoln Carpenter published
News "What if we give this some time to breathe and give us some time to let the story go where it ought to go?"
Crimson Desert, the first single-player game from the Black Desert devs, is shaping up to be an absolute riot to play so far
By Harvey Randall published
Extreme Viking I want more viking nonsense.
The best Baldur's Gate 3 builds
By Ted Litchfield last updated
Kensai/Mage Why stick with just one class when you could have, like, four?
Tactical Breach Wizards review: Excellent turn-based tactical combat wrapped up in a joyful, tightly-written story.
By Harvey Randall published
TUSSLE WIZARDS I cast gun.
After Morrigan's surprise cameo in Dragon Age: The Veilguard's release date trailer, VA Claudia Black says she 'wasn't lying … I honestly thought they were done with my fave mage'
By Harvey Randall published
News Morrigan, again.
About half—50 in total—of Hi-Fi Rush developer Tango Gameworks' staff will be taken on by new publisher Krafton
By Harvey Randall published
News It's likely the other half have found new employment.
Dragon Age: The Veilguard has a $150 'edition' that doesn't actually include the game, though you do get 22 inches of Rook's shiny blade
By Harvey Randall published
News At this point, I figure you just open up a merch store.
The lead writer of Baldur's Gate 3's Dark Urge was extremely squeamish at first, which shows you can do just about anything if you set your mind to it
By Harvey Randall published
News "It desensitised me to everything."
Blizzard disables trading in Diablo 4 for the third time in a year, as another dupe bug wreaks havoc on its economy
By Harvey Randall published
News Bugs so rife, you close trading thrice.
A mysterious World of Warcraft teaser has people wondering if an animated show is on its way
By Harvey Randall published
News But I'm betting it's a short, rather than a full-blown series.
Leximan is a charming indie romp where you grab words out of the air to solve problems—like helping Dave, who has been on fire for 27 minutes
By Harvey Randall published
News Power Word: Thesaurus.
XCOM 2 is just $3 on Steam for a day—cheaper than the bus I took into work this morning, or 1/5th of a World of Warcraft subscription
By Harvey Randall published
News So cheap it feels like an alien PSYOP.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.