Atomic Heart patch adds FOV slider, removes mouse acceleration

One of Atomic Heart's robotic twins
(Image credit: Focus)

Atomic Heart, the FPS with the lustful fridge, launched with no field-of-view controls in the options menu. The usual wailing and gnashing of teeth followed. Once Atomic Heart mods appeared, a custom FOV slider mod quickly became the most popular, being downloaded over 19,000 times. For the sake of comparison, even the NSFW Nude Twins mod has only been downloaded 5,800 times so far. 

As of the latest patch, that FOV mod is no longer necessary. (Whether the nude mod is necessary I leave up to the individual reader reader.) Patch 1.3.4.0 has added FOV settings as well as ultrawide fixes, and disabled mouse acceleration. The full patch notes go into more detail, and you can read them below.

The developers promise that further updates are on the way, and will include more options for resizing the UI and subtitles, as well as remapping controller inputs. Steam Deck support is apparently on the way as well. 

Given this is a Russian-made game that deals explicitly with Russian history and national identity, it's been controversial. In his review of Atomic Heart, Rich Stanton wrote, "The game on the one hand pines for the era where Russia led the space race, and the names of its cosmonauts travelled the world, and on the other is clear-eyed about what kind of system that was, and how its principles are still being used to subjugate a population under the guise of comradeship. The names of great Russians pop up again and again in the supporting cast in tribute, as they're used to tell a story of over-reach and ultimately the wider theme of man's inhumanity to man. I can't imagine finishing this game and thinking it's presenting Russia as some wonderland ruled by wise people for the common good."

Here are the full patch notes for version 1.3.4.0, which include a variety of bug fixes, as well as improvements to graphics and sound.

  • VISUAL AND AUDIO
  • Improved VFX for Vov/a6 death in frozen state
  • Add sounds for jumping in Limbo
  • Fixed an issue with an incorrect displaying of PM in the NORA Repair Vendor with installed cartridge
  • Fixed some environment collisions before the final boss fight
  • Fixed an issue with an incorrect flickering lighting at the bottom of the screen when moving around the Chelomey location
  • Fixed an issue with P-3 body flickering in the Sechenov Center cutscene
  • Fixed an issue with cartoons not playing sometimes
  • Fixed an issue with an incorrect loading of the first location in the VDNH
  • Fixed an issue with an incorrect loading of the boiler room after loading
  • Fixed an issue with culling of plant in the Pesticide location
  • Fixed an issue with the lighting in a hotel in the Village
  • Added aiming sounds for MP "Revolver-type bolt frame" upgrade
  • Fixed an issue with a sound in an elevator in the VDNH
  • Fixed an issue with an environment culling in the Maya PlisetskayaTheater
  • Fixed an issue with a sound of the Testing Ground (POLYGON 8) exit door
  • Fixed an issue with an A-pose of mutant corpses
  • Fixed an issue with a sound in an elevator in the Algae Workshop of the Vavilov Сomplex
  • Fixed an issue with an incorrect loading of the last puzzle room in the Magnetic Shock Absorption Zone
  • QUESTS
  • Improved quest markers in the VDNH
  • Fixed an issue with Tereshkova not going further if you stand close to the gate
  • Fixed an issue with an incorrect Plych spawn in the Pavlov Complex morgue
  • Fixed an issue with an elevator in the Testing Ground (POLYGON 10)
  • Fixed an issue with a Candle in the Testing Ground (POLYGON 10)
  • Fixed an issue with an incorrect Rotorobot spawn in the VDNH
  • Fixed an issue with missing objects
  • Fixed an issue with a save in the Vavilov Complex tunnels
  • Fixed an issue with a deadlock when hitting the Plyusch in the Maya Plisetskaya Theater with a Swede's circle attack
  • Fixed an issue with getting stuck in the Testing Ground (POLYGON 1)
  • Fixed an issue with an incorrect quest item picking while having a huge amount of resources
  • Fixed an issue with a quest item turning into the MARC (“Fat Boy”) ammo
  • Fixed an issue with a start of the Limbo location
  • Fixed an issue with a crash when loading autosave in the Algae Workshop
  • Fixed an issue with a сrash after death from the Natasha’s missile
  • Fixed an issue with the "She sells mustache on a seashore" quest updating
  • Fixed an issue with the Black Vova's health bar after an autosave
  • Fixed an issue with an elevator doors in the Seed Bank of the Vavilov Complex
  • Fixed an issue with a door in the Testing Ground (POLYGON 11)
  • Fixed an issue with not being able to re-enter after the exit through the main entrance to VDNH right before the door closes
  • Fixed an issue with a door not opening at the start of the Limbo in the Pavlov Complex
  • Fixed an issue with doors not opening after killing the Plyusch and all the mobs in the Testing Ground (POLYGON 9)
  • Fixed an issue when player is loaded through an autosave on the level border on the transition from an entrance to tunnels in the Vavilov Complex
  • Fixed an issue when part of the Sechenov's Office area in the Chelomey is not loading when going up in an elevator
  • Fixed an issue when part of the Ceremonial Ramp area in the VDNH isn't loading
  • Fixed an issue when it’s impossible to interact with the Candle in the boiler room of the Thermarium if it’s pushed behind the pipe support
  • GAMEPLAY / OPEN WORLD
  • Fixed an issue with the Windbender Power Generators and Dandelion CCTV System being not repaired by the Pchelas
  • Fixed an issue with a missing KS-23 receipt
  • Fixed an issue with the P.E.A.R. terminal not responding to interaction in a locked room in the VDNH
  • Fixed an issue when it’s impossible to open map in the open world
  • Fixed an issue when you can not get out of the car in some cases
  • Fixed collisions in many places to prevent being stuck in an environment
  • Fixed an issue with an inaccessible Chirper in the Pesticide location of the Vavilov Complex
  • Fixed an issue with consumable items in the weapon selection wheel
  • Fixed an issue with displaying of the uninstalled PM upgrades
  • Fixed an issue with displaying of the uninstalled MARC (“Fat Boy”) upgrades
  • Fixed an issue with a loot disappearing after loading the save
  • Fixed an issue when pieces of dead frozen enemies become lootable
  • Fixed an issue with missing map objects in the Friendship of Peoples Park in the VDNH
  • Fixed an issue with falling down under the map when jumping onto the reflector at the end of the Magnetic Shock Absorption Zone
  • ACHIEVEMENTS
  • Fixed an issue with an achievement progress saving
  • Fixed an issue with the progress of achievements after restarting the game
  • Fixed an issue with unlocking the "Scanner" achievement
  • Fixed an issue with unlocking the "Atomic Heart" achievement
  • Fixed an issue with unlocking the "Lord of War" achievement
  • Fixed an issue with finding/crafting MP not forwarding the "Lord of War" achievement
  • Fixed an issue with the progress of the "Hothead" achievement
  • Fixed an issue with unlocking the "Clean-up" achievement
  • UI
  • Fixed an issue with the NORA Repair Vendor UI
  • NORA Repair Vendor storage UI improvements for the 16:10 and 21:9 ratio monitors
  • Improved HUD notifications for sending items to the storage
  • Improved skill activation HUD
  • Fixed an issue with a stuck display of the received loot
  • STABILITY
  • Improved performance in some areas
  • Improved stability - fixed some rare crashes
  • PC-ONLY
  • Mouse acceleration disabled
  • Fixed an issue with a soft lock when pressing space many times during the use of the NORA Repair Vendor
Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.