Assassin's Creed Unity will let players "fast track" unlocks with microtransactions
Microtransactions are an effective monetization tool in large part because they seem so innocuous. A dollar here, a dollar there—tiny amounts that nobody's going to miss, but they add up, sometimes alarmingly quickly. The free-to-play model is built almost entirely upon microtransactions and it's starting to turn up in major triple-A releases too, including Assassin's Creed Unity, which will allow players to "fast track" unlocks instead of earning them through gameplay.
Ubisoft confirmed the presence of microtransactions in Assassin's Creed Unity during a presentation at Gamescom . It didn't go into detail about how the system will work but according to Total Xbox , it seems like a fairly straightforward system of paying for immediate access to in-game gear. Senior Producer Vincent Pontbriand acknowledged that evolving industry trends have had an influence on the development of the game, but added that they won't "fundamentally change what we're trying to do."
"If we think it fits the gameplay, or the brand itself, the core values, we're willing to take those risks," he said. "If not, then not. We're not going to make any compromises."
For a closer look at the co-operative gameplay of Assassin's Creed Unity, check out our hands-on heist from Gamescom.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.