Ashes of the Singularity: Escalation 2.3 update adds a new campaign today
And a pair of very intimidating new ships
Ashes of the Singularity: Escalation, Stardock’s gargantuan RTS, has a new update out today. Ashes of the Singularity: Escalation v2.3 fattens up the game with a new campaign, new ships and tweaks to improve game balance.
The update chucks a pair of Juggernaut-class bruisers into the fray, both of which can level up indefinitely, getting bonuses to health and damage every time that they do. The Leonidas is a PHC ship that boasts an incredibly powerful weapon that can tear Dreadnoughts apart. The Substrate get The Nest of the Queen, a vessel capable of summoning a fleet of frigates to lend it a hand.
“We're really excited to introduce the Juggernauts," writes Stardock CEO Brad Wardell. "Fans of the game have been asking about them since we teased them several months ago, and we know these won't disappoint them. These warships are pricey to build—you won't see them in quick matches—but the cost is worth it. It takes some serious firepower to stop one of these guys once they hit the field."
The new campaign, Genesis, continues the Ashes story and comes with six missions. Stardock says that it’s increased the challenge of the higher difficulty level to “please more advanced players,” so that probably doesn’t include me.
Stardock’s also tweaked the previous campaigns. Ships and orbitals that previously weren’t available have been added to missions, while the maps have been tweaked and AI improved.
The update is free and available to all owners of Ashes of the Singularity: Escalation today.
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Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.